Revised And Updated, The Second Edition Of Explorations In Computer Science: A Guide To Discovery Provides Introductory Computer Science Students With A Hands-On Learning Experience. Designed To Expose Students To A Variety Of Subject Areas, This Laboratory Manual Offers Challenging Exercises In Problem Solving And Experimentation. Each Lab Includes Objectives, References, Background Information, And An In-Depth Activity, And Numerous Exercises For Deeper Investigation Of The Topic Under Discussion.
The present book aims to provide a thorough account of the type of questions asked in various competitive examinations conducted by UPSC, public sector organizations, private sector companies etc. and also in GATE It covers almost all the important and relevant topics, namely
Juraj Hromkovic takes the reader on an elegant route through the theoretical fundamentals of computer science. The author shows that theoretical computer science is a fascinating discipline, full of spectacular contributions and miracles. The book also presents the development of the computer scientist's way of thinking as well as fundamental concepts such as approximation and randomization in algorithmics, and the basic ideas of cryptography and interconnection network design.
This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.
'An excellent course text around which to base lectures.' 'Well structured, not too complicated, breaks down topics into easily assimilated components.' 'The most comprehensive around ...' Lecturers This highly popular text is used on a wide range of computing courses, including A Level, BTEC, City & Guilds, BCS and BSC. Information has been included on the Internet, RAD and Object Oriented methods. Some obsolete or peripheral material has been cut in order to keep the text to a manageable length.
This textbook, presented in a clear and friendly writing style, provides students of Class XI with a thorough introduction to the discipline of computer science. It offers accurate and balanced coverage of all the computer science topics as prescribed in the CBSE syllabus Code 083. Assuming no previous knowledge of computer science, this book discusses key computing concepts to provide invaluable insight into how computers work. It prepares students for the world of computing by giving them a solid foundation in programming concepts, operating systems, problem solving methodology, C++ programming language, data representation, and computer hardware. KEY FEATURES • Explains theory in user friendly and easy-to-approach style • Teaches C++ from scratch; knowledge of C is not needed • Provides Programming Examples • Gives Practical Exercise • Provides Answers to Short Questions • Gives Practice Questions at the end of each chapter • Suitable for Self-Study
Category Theory has, in recent years, become increasingly important and popular in computer science, and many universities now introduce Category Theory as part of the curriculum for undergraduate computer science students. Here, the theory is developed in a straightforward way, and is enriched with many examples from computer science.